Arcane Familiar    CR –
Small air elemental (Pathfinder RPG Bestiary 120)
N Small outsider (air, elemental, extraplanar)
Init +7; Senses darkvision 60 ft.; Perception +21

Defense

AC 26, touch 14, flat-footed 23 (+3 Dex, +12 natural, +1 size)
hp 73 (2d10+2)
Fort +6, Ref +8, Will +10
Defensive Abilities air mastery, improved evasion; Immune elemental traits; SR 22

Offense

Speed fly 100 ft. (perfect)
Melee slam +12 (1d4+1)
Special Attacks deliver touch spells, whirlwind (10-20 ft. high, 1d4+1 damage, DC 19)

Statistics

Str 12, Dex 17, Con 12, Int 14, Wis 11, Cha 11
Base Atk +8; CMB +8; CMD 21
Feats Flyby Attack, Improved Initiative, Weapon FinesseB
Skills Acrobatics +16, Appraise +12, Climb +3, Escape Artist +8, Fly +22, Knowledge (planes) +23, Linguistics +6, Perception +21, Sense Motive +4, Sleight of Hand +4, Spellcraft +19, Stealth +14, Survival +3, Swim +10
Languages Auran, Common, Halfling, Orc; speak with animal (same kind only), speak with master
SQ empathic link
Combat Gear caltrops (2)

Special Abilities

Air Mastery (Ex) Airborne creatures take a -1 penalty on attack and damage rolls against this creature.
Darkvision (60 feet) You can see in the dark (black and white only).
Deliver Touch Spells (Su) Deliever master's touch spells.
Elemental Traits Elementals have many immunities.
Empathic Link (Su) You have an empathic link with your master.
Fly (100 feet, Perfect) You can fly!
Flyby Attack You can take a standard action during your move action while flying.
Immunity to Bleed You are immune to bleed.
Immunity to Critical Hits You are immune to Critical Hits
Immunity to Flanking You are immune to flanking.
Immunity to Paralysis You are immune to paralysis.
Immunity to Poison You are immune to poison.
Immunity to Precision Damage You are immune to Precision Damage
Immunity to Sleep You are immune to sleep effects.
Immunity to Stunning You are immune to being stunned.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Scry on Familiar (Sp) Master can scry on you once per day.
Share Spells Spells with a target of "You" can be delivered by a familiar with a range of touch.
Speak with Animals of its Kind (Ex) You can communicate verbally with animals similar to yourself.
Speak with Master (Ex) You can communicate verbally with your master.
Spell Resistance (22) You have Spell Resistance.
Whirlwind (10-20 ft. high, 1d4+1 damage, DC 19) (Su) Become a whirlwind which damages foe in same square and may trap them within (Ref part).

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